Epic Games has announced Fortnite will be joining the new trending craze of battle royale type games similar to PlayerUnknown’s Battlegrounds (PUBG) and H1Z1. It will be the first time Epic Games introduces PVP content into Fortnite. 100 players start off inside the battle bus soaring the skies and are all
Today, Epic Games stealthily announced a new game that they are working on, Paragon. Epic took to Twitter today and posted a URL that lead to the new game’s website. https://t.co/Bbhpl3uNna — Epic Games (@EpicGames) November 3, 2015 The website doesn’t have much by way of information at the moment.
Revealed in the latest Famitsu Kingdom Hearts 3 is moving to the Unreal Engine 4 after all the effort Square Enix has made to get it running on the Luminous Engine. Square Enix has long gone left the Luminous Engine as they had trouble getting it up and running, now
Epic Games is changing their business model with the public licensing of their highly renown Unreal game engine available to everyone at the monthly lease of $19 per month plus a 5% royalty on game sales. The Unreal Engine 4 is the latest iteration of Epic Games’ highly sophisticated gaming
Infinity Blade III was announced today at Apple’s iPhone event as the conclusion of the trilogy. Featuring eight worlds, each as big as the first installment, Chair promises at least 45 minutes of cutscenes. It will be released alongside iOS 7 on September 18th for $6.99, and be compatible with
Epic Games, Inc. announces that NVIDIA is now exclusively using its breakthrough Unreal Engine 4 (UE4) game engine to create product presentations. The reveal of the company’s initiative came during the announcement of NVIDIA’s highly anticipated Project SHIELD portable gaming device at CES 2013, which featured a UE4-powered rendering of
Developers of Bulletstorm, People Can Fly, have been fully acquired by Epic Games. Although they were the majority shareholders since 2007, Epic Games now has full control of People Can Fly and will be following up with announcements in the future. Epic’s Mark Rein said to Polygon in an interview: “We