Delays Abound As Drake Falls And ‘CARS’ Stalls
You’d be hard-pressed finding any similarities between Naughty Dog’s Uncharted 4: A Thief’s End and Slightly Mad Studios’ Project CARS, until now that is as both games have suffered delays. Uncharted 4 marks Nathan Drake’s first romp on PS4 and our hopes were that we’d be uncovering the mysteries of Drake’s supposed final outing during this holiday season, but the game has been pushed to the much less crowded time frame of Spring 2016. Check out the note on The Official PSBlog left by Directors Bruce Straley and Neil Druckmann.
“After spending so many years with Nathan Drake, he means a lot to the team, and telling the climactic chapter of his adventures is a task we don’t take lightly — this game deserves every bit of the attention to detail, precise pacing, and nuanced storytelling Naughty Dog is known for. So we’ve made the difficult choice of pushing the game’s release date. Giving us a few extra months will make certain that Uncharted 4: A Thief’s End not only meets the team’s high standards, but the high standards that gamers have come to expect from a Naughty Dog title.
Thank you for your patience — we know the extra wait will be excruciating, but you’ll see it will be worth it as we reveal more about Uncharted 4 over the next year. The team at Naughty Dog will be heads down working through 2015 making sure that Nathan Drake’s story gets the closure it deserves. Come Spring 2016, you and Nate are in for one thrilling, emotional ride.”
The crowd-funded racer Project CARS is delayed…again. The insanely beautiful looking racer has had its fair share of problems getting off the starting block, and, unfortunately, we won’t get to stare in awe at this hyper-realistic racer until “mid-May 2015”. This delay marks the third such setback for Slightly Mad Studios as the game had an initial relase date of Nov, 2014. Read the reasoning behind the delay below by Studio Head, Ian Bell as written on the Bandi Namco Eu Site.
“Despite our long heritage and pedigree in making critically-acclaimed racing games, Project CARS is by far the grandest and most intricately detailed of them all. Despite therefore the game being 99.9% complete, the remaining 0.1% attending to small issues and bugs has been tricky to anticipate. We’re absolutely dedicated to delivering a ground-breaking experience and by targeting mid-May fans can be assured that’s what they’ll receive” said Ian Bell, Head of Studio at Slightly Mad Studios. “Again, we want to thank our fans for their support and patience on this matter. There’s a high expectancy from racing fans around the world that Project CARS is going to be an exciting new contender in the simulation racing space and we firmly believe gamers deserve it to be in its most complete and polished state when they come to play it on day one. And since the gaming community is our primary focus and has always been at the heart of the project during development, we would like to offer some free content to all players as compensation for this short delay and as acknowledgement of how grateful we are. This gift, that we’re sure is going to excite fans, will be available from day one and revealed shortly. Keep an eye on our website for more info.”