PS5 Backward Compatibility | 99% of PS4 Games Playable
Sony has been cagey with its details surrounding their latest console release, PlayStation 5. One of those details that was floated by Mark Cerny way back in February to never be talked about again until today was all about PS5’s backward compatibility with PS4.
PlayStation 4 had some amazing games and there was a fear that some of those titles would be stuck on the platform as many PS3 games still are. While the PS3 was a bit of a misnomer since it used Cell Architecture, it is nice to finally have clarification that the PS5 will support 99% of PS4 titles. Interestingly enough, PSVR games are included in that number. Although you will have to use the PS4 cam as the PS5 cam doesn’t support PSVR. An adaptor (no purchase required) will be available to connect the PS4 cam to PS5.
With the much faster drive and more horsepower for its GPU, there are plenty of reasons why a PS5 would be a great place to play your PS4 titles. The first being that select games will take advantage of what the PS5 has to offer. That includes fast load times, higher frame rates and increased graphic fidelity. The one caveat for higher frame rates is that the title must have (or be patched to have) an unlocked frame rate. The 99% number is quite admirable, even though it is still painful we won’t be seeing any previous gen titles. Those few that are confirmed not to work are the below:
- Afro Samurai 2 Revenge of Kuma Volume One
- TT Isle of Man – Ride on the Edge 2
- Just Deal With It!
- Shadow Complex Remastered
- Robinson: The Journey
- We Sing
- Hitman Go: Definitive Edition
- Joe’s Diner
Sony has further clarified that both digital and physical games will work so long as you have the required drive or digital edition to run the game. On top of that, saves will also transfer over WiFi or via external storage.
With Sony finally detailing on some info, the main details we are now waiting for is Sony’s UX/UI. They have stated that BC games will take advantage of those features, but we don’t have a hint of what those might even be.
While Sony would never admit to it, I have to imagine that Microsoft’s push for backwards compatibility with the XBOX ecosystem was a big driving factor in Sony ensuring they had it during this generation. BC for both titles will play a big part in the launches for both systems, and Sony has ensured that all of their heavy-hitters will be filling in the gaps between next-gen titles.
More details for backwards compatibility can be found here: https://blog.playstation.com/2020/10/09/ps4-games-on-ps5-your-top-questions-answered