At long last, the much teased about Destruction AllStars has been given a lengthy State of Play. Coming out in one week’s time (Feb. 2, included with PS+ for the month), it’s a sigh of relief that we finally received an extended look at gameplay.
The game sort of feels like the devs loved Rocket League, Titanfall and Burnout and said, “what if we make it more arcadey and mash them all together?!”
In Destruction AllStars, you get access to three types of cars:
- Speed Cars – Drift and cornering is its specialty
- Smaller/nimble cars – Maximum control
- Heavy Cars – Stability and able to endure damage
They are disposable by design, so it doesn’t seem like you will be stuck with one type for the whole match. It was a bit odd that their moniker was just a description of the car. It’s shocking they didn’t opt to name them, at least not in the State of Play did they reveal any of that sort of info.
The unique factor for Destruction is the ability to play in Hero mode. Your character will have a selection of abilities that can help you hold your own while on foot. Add that to the various movement abilities such as wall running, vaulting, and the ability to take-over or wreck an opponent’s car, and you have a more than capable hero mode in a car combat title.
Destruction AllStars Modes
- Mayhem – Your typical death match type of mode
- Carnado – A team-based 8v8 mode where you wreck or steal opponents vehicles, but you can only bank gears by wrecking your own car in the carnado. You can stay outside of the carnado to bank as many gears as possible, but that is at the risk of losing it all if you don’t bank them in time.
- Stockpile – Team-based mode about collecting gears and controlling banks. Sort of capture the flag esque. Deposit enemy gears into your own banks to score points.
- Grid Fall – Sections of floor fall away, and you must be the last one of 16 competitors standing.
As with almost all games today, there are multiple currencies. Luckily, there are only two and only one is strictly buyable via PSN (for now.)
The two currencies unlock customizations like hero & vehicle skins, custom emotes and shouts:
- AllStar Coins – Playing online and earning XP
- Destruction Coins – via Playstation store now, and via online daily and weekly challenges in the future.
Challenge Series is perfect for those that prefer a single player experience. A challenge series can be unlocked via destruction points. Each series focuses on one All Star and their rival. It’s sort of a story mode for each character helping to flesh out each character’s backstory. Plenty of cutscenes and specific single player challenges exist. It might be a great way to get the feel for Destruction AllStars.
Destruction AllStars is releasing February 2 on PS5 and is included with PS+ for this month’s included games.
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