Heavy hitter after heavy hitter, Sony has revealed actual gameplay footage for Sucker Punch’s newest IP, Ghost of Tsushima. The reveal is a bit surprising since they didn’t have a thing to even mention about the title during last year’s E3 press conference outside of a title and logo. Ghost
Earlier today Sucker Punch announced that they are working on an all new title called Ghost of Tsushima. Visually impressive and a total 180 from Sucker Punch coming from super hero open world to realistic feudal Japan setting. Check out the stunning trailer above and Ghost of Tsushima will release
inFAMOUS: Second Son has been on shelves since last Friday here in the US and fans have dived in to the game very thoroughly. A Redditor who was binging on Sucker Punches latest title found out a very cool hidden feature which activates as soon as your controller dies; hint,
I just came across this unseen (at least to my eyes) B Roll footage from the preview build of Infamous: Second Son. Its main allure is displaying how the morality system that’s been ever present in the series is being applied in its continually more impressive next entry. March
Today Sony has revealed Infamous: Second Son Limited Collectors Editions and they packed a variety of things. First off you get downloadble content which is referred to Cole’s Legacy. In these missions you play as Deslin Rowe and see how his world became to be after the events with Cole
New footage has arrived from Sucker Punch latest entry in the Infamous series Infamous Second Son. In this clip we see how Sucker Punch describes Deslin Rowe and the powers he will be using throughout Second Son. Check out the clip below.
Here are some new Infamous Second Son screenshots for the Playstation 4. Infamous Second Son will be arriving Q1 on the Playstation 4 stay tuned for more updates during the year.
Sucker Punch is really taking us next gen with their latest game Infamous Second Son. As its predecessors Infamous Second Son is still a open world game, but the visuals for Second Son are beyond what we have seen so far in terms of graphic fidelity and all of it