Dual Pixels
  • News
  • PlayStation
  • Xbox
  • Nintendo
  • PC
  • TV
  • Originals
  • Review
No Result
View All Result
  • News
  • PlayStation
  • Xbox
  • Nintendo
  • PC
  • TV
  • Originals
  • Review
No Result
View All Result
Dual Pixels
No Result
View All Result
Home Review

BRIGHT MEMORY IMPRESSIONS (XBOX SERIES X)

Joey Lampe by Joey Lampe
November 17, 2020
in News, Review, Xbox
0 0
0
Sheila of Bright Memory
0
SHARES
63
VIEWS
Share on FacebookShare on Twitter

No. Not Bright Memory Infinite that exploded onto Xbox’s digital stage at a recent press conference, but an approximately one-hour demonstration of the games combat and “sci-fi” like setting. While the game does a nice job of conveying its action sequences with truly interesting combat emphasized by bosses interspersed throughout, it really misses the beat on explaining its story and taking advantage of next-gen hardware. 

Created by FYQD Studio, a one-man team, Bright Memory melds interesting ideas within its combat system. It really feels like a harkening to games like Singularity, Dishonored and a touch of Devil May Cry with its unique combat systems. You have your standard fare of ammunition weapons in a pistol, a shotgun and assault rifle, and they all feel serviceable.  No weapons really stand out nor do they provide something that hasn’t been used time and time again in previous games. Throughout my hour or so I much preferred pretty much any other form of combat. Pumping a full clip or so into enemies just felt a bit out of place. Having said that, the visual flares such as adding the ammo in the clip and total ammo count just off of the weapon in the game world adds a nice touch, albeit even if it is a bit superfluous since I couldn’t imagine ever running out of ammo. 

As much as the ammo-based weapons failed to inspire, the same cannot be said for your sword. One of your skills, which is cool-down based, allows you to slice apart enemies using the standard attack “light blade,” an alternate ranged attack “light slash” or an AOE attack with “blast slash.” Utilizing your sword ups the pace of the game and allows for fresh creativity that the guns just don’t offer. When you add in the various skills, the game begins to open up and shrugs off the monotony of its more traditional weaponry. Some of the skills at your disposal include an EMP to escape the hoards, a slo-mo orb to dilate time and a dash to escape trouble or thrust into it. The speed that you experience while combining skills shines a light on what the game wants to be but sadly fails to fully deliver.

The combat is wrapped in a technologically advanced-supernatural environment during 2020. You play as Shelia, who is part of the Supernatural Science Research Organization. As is usually the case, there is a terrorist organization looking to take control of a unique item, in this case “The Soul of Jiu Xuan,” which allows for the ability to reanimate the dead. The constraints of such a short experience certainly hindered the ability to convey a clear and concise story. It’s always a balancing act when blending in supernatural elements with anything, but I do have the feeling that in a full-fledged game this would be delved upon much further than the cursory glance that was received in Bright Memory.

Another oddity is the game’s menu system. It feels like it was ripped straight out of the PC version which released March 25, 2020. A slowly moving cursor controlled by your analog stick just doesn’t feel natural in its movement. It’s not that there aren’t a ton of games that use a cursor like this (Avengers and Destiny, most recently), but it just feels super sluggish navigating menus. Also, not being able to exit the menu with the face buttons is not inherently apparent; instead, you have to slug your cursor to the x in the top right corner of the menu. But as cumbersome as those were, there was an unexpected takeaway. There is a menu tab for performance that is ripped straight from the PC version. All the settings you’d imagine, one of those being v-sync which fixed all the tearing I had when firing up the game. It’s odd seeing such a menu in a console game, and I am unsure if this is something we should expect to see as home consoles begin to get closer to parity with PCs. 

Bright Memory is $7.99 on Xbox Series S/X. It’s not necessarily polished, nor will it be a graphical showcase for your new hardware, but it does have some compelling concepts within its combat system and could provide an uncommon take on the sci-fi genre should its loose ends be sewn up when Bright Memory Infinite releases.

Tags: PlayismReview
Previous Post

Limited Edition The Last of Us Part II PS4 Pro Bundle Details Released

Next Post

Dual Pixels Radio #54: Xbox Series & PS5 Impressions, Capcom Leaks, Cyberpunk 2077 Consoles Footage Shown

Joey Lampe

Joey Lampe

I am passionate about games and the gaming industry as a whole and am excited to be able to share it with all of you.

Next Post
Dual Pixels Radio #44: More Delays

Dual Pixels Radio #54: Xbox Series & PS5 Impressions, Capcom Leaks, Cyberpunk 2077 Consoles Footage Shown

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

  • Trending
  • Comments
  • Latest
Potion Craft announcement trailer cover.

Potion Craft Announcement Trailer

February 2, 2021
CD Projekt Red’s Troubling Representation of Trans People In Cyberpunk 2077 Marketing

CD Projekt Red’s Troubling Representation of Trans People In Cyberpunk 2077 Marketing

December 11, 2020
Xbox Live Gold Is Up, Goodwill is Down (update)

Xbox Live Gold Is Up, Goodwill is Down (update)

January 22, 2021
Destruction AllStars Cover

Destruction AllStars State of Play

January 27, 2021
Update: Nintendo NX Controller Leaked Photo

Update: Nintendo NX Controller Leaked Photo

98
Rumor: Information On Next Gen Pokemon Games, Dubbed “Pokemon Plus” & “Pokemon Minus”

Rumor: Information On Next Gen Pokemon Games, Dubbed “Pokemon Plus” & “Pokemon Minus”

72
Rumor: Next COD Dubbed “Bloodline”, Activision Entangled in Nintendo NX

Rumor: Next COD Dubbed “Bloodline”, Activision Entangled in Nintendo NX

67
Possible Leaked Super Smash Bros. Character Screen Reveals Full Roster

Possible Leaked Super Smash Bros. Character Screen Reveals Full Roster

64
PSVR Gets New Big Exclusive Fracked for 2021

PSVR Gets New Big Exclusive Fracked for 2021

March 3, 2021
Superman & Louis Logo

Superman & Lois “Pilot” Review

March 1, 2021
Anthem Javelin cover.

EA Officially Moves on From Anthem Next

February 28, 2021
Pokemon: Legends Arceus Cover

Game Freak Evolves with Pokémon Legends: Arceus

February 28, 2021

Recommended

PSVR Gets New Big Exclusive Fracked for 2021

PSVR Gets New Big Exclusive Fracked for 2021

March 3, 2021
Superman & Louis Logo

Superman & Lois “Pilot” Review

March 1, 2021
Anthem Javelin cover.

EA Officially Moves on From Anthem Next

February 28, 2021
Pokemon: Legends Arceus Cover

Game Freak Evolves with Pokémon Legends: Arceus

February 28, 2021

WHAT IS DUAL PIXELS?

Dual Pixels is more than just an organization, it's a culture. The interactive arts are our passion, this includes gaming and innovations brought forward with technology.
The beauty of being an independent organization is the fact that we have the opportunity to bring back the enthusiasm in a gaming industry which is becoming increasingly corporate and stale. The Dual Pixels brand is full of perspective hence the reason why we also go by the appellation "The Digital Crossover".

  • Staff
  • Advertise
  • Privacy & Policy
  • Contact

Copyright ©2021 Dual Pixels a Entertainment LLC, All Rights Reserved. | Powered By LIT NYC

No Result
View All Result
  • News
  • PlayStation
  • Xbox
  • Nintendo
  • PC
  • TV
  • Originals
  • Review

Copyright ©2021 Dual Pixels a Entertainment LLC, All Rights Reserved. | Powered By LIT NYC

Welcome Back!

Login to your account below

Forgotten Password?

Create New Account!

Fill the forms below to register

All fields are required. Log In

Retrieve your password

Please enter your username or email address to reset your password.

Log In
This website uses cookies to improve your experience. We'll assume you're ok with this, but you can opt-out if you wish. Cookie settingsACCEPT
Privacy & Cookies Policy

Privacy Overview

This website uses cookies to improve your experience while you navigate through the website. Out of these cookies, the cookies that are categorized as necessary are stored on your browser as they are essential for the working of basic functionalities of the website. We also use third-party cookies that help us analyze and understand how you use this website. These cookies will be stored in your browser only with your consent. You also have the option to opt-out of these cookies. But opting out of some of these cookies may have an effect on your browsing experience.
Necessary
Always Enabled

Necessary cookies are absolutely essential for the website to function properly. This category only includes cookies that ensures basic functionalities and security features of the website. These cookies do not store any personal information.

Non-necessary

Any cookies that may not be particularly necessary for the website to function and is used specifically to collect user personal data via analytics, ads, other embedded contents are termed as non-necessary cookies. It is mandatory to procure user consent prior to running these cookies on your website.