IO Interactive is thinking about those hardcore gamers with the release of Hitman: Absolution, they decided to add difficulty levels to suit just about anybody. You guessed right they are also available once you start the game meaning no need to unlock difficulty. Here’s a list of of what we will be seeing and how it will effect the player regarding difficulty levels. Don’t forget to check out Hitman: Absolution, November 20th on PS3, 360, PC.
Supreme training and a physique enhanced beyond ordinary human capacity mean that your enemies are no match for you. By cunning or by brute force, you are unstoppable.
Players can activate additional checkpoints
Instinct regenerates
Instinct will provide hints
Enemies react more slowly than normal
You can rely on Agent 47’s superior training and instinct. Remaining completely unnoticed can be a challenge, but you can always rely on your guns to get you out of trouble.
Players can activate additional checkpoints
Instinct does not regenerate
Instinct will provide hints
Normal enemy presence with normal reaction times
You like a challenge and your enemies will provide you with just that. They will be more numerous and with faster reactions. Evading your enemies will be difficult and you must strike with flawless timing.
Players can activate additional checkpoints
Insting depletes when used and does not regenerate
No instinct hints
Additional enemies with improved reaction time
You fight for every inch of progress, often without firing a single bullet. You don’t rely on any help and accept trying many times before reaching your target…and perfection.
No player-activated checkpoints
Instinct depletes when used and does not regenerate
No instinct hints
Maximum number of enemies with fastest reacton
This is a challenge for a true perfectionist. You know every rule, every detail, and all environments by heart. Even then you will die trying.
No Help
No guides
No Interface
Only a crosshair
Source: Kotaku